About me

From a painter and an engineer was born a girl in whose mind two polarities hovered: the artistic side led her to daydream and draw every day; the technical side led her to the dismantling of watches, cameras and clock radios. Undecided between an artistic and a scientific high school, she decided for the second one but to compensate, after that, she went to the Brera Academy of Fine Arts.

At the “multimedia” course of Brera2, she did not have blue hair and did not have the most extravagant ideas, but she was very good at making projects: giving them coherence and always finding a way to achieve them. She tinkered with video editing and 3d software, designed her first animated gif and learned html and php in the period of tables and frames. Until she made her first “point and click” video game with Flash. It was love: with Flash everything could be realized using intuitive programming language and mathematical formulas, and she still remembered Pythagoras’ theorem!

Still not graduated in 2004, she saw a web design job announcement and with a great desire to get involved she begins her career in the digital world.

Few years later, she had the opportunity to exploit her character design and animation skills in a work project, a braintraining game CD. After this episode the desire to draw returns to her, and she take advantage of this ability in some work projects.

Main clients: YOOX, Sky, Bayer, SMEG, RBA, RCS, GetFit, Vodafone, Eni, BMW, Genertel, Nexi.

After becoming a mother twice, and continuing to work as a digital designer, in 2020 she decides to enroll in the three-year illustration course at the International Comics School in Milan, with the intention of devoting herself to illustration.